DESIGN AND IMPLEMENTATION OF LOCATION AND SITUATION BASED SERVICES FOR A PERVASIVE MOBILE ADVENTURE GAME
DOI:
https://doi.org/10.47839/ijc.9.1.699Keywords:
Pervasive game, location based services, situation based services, context, sensor networks, mobile phone.Abstract
This paper describes the design and implementation of a location and situation based pervasive mobile adventure game named Sportix. The prototype uses different types of sensor data – including 3D acceleration data and XPS – to determine the current position and activity of the player. Depending on the firm classification, data and quests are retrieved accordingly from a central information system and visualised for the player on the mobile device. By solving quests and performing sports the player is able to participate in the game.References
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